Hi Hytaler,
One thread, every Early Access update since launch, newest first. I keep this current as they drop so you don't have to dig through a blog feed. Official notes are linked on each entry — when in doubt, those are the source of truth.
Update 7 hotfixes — October 2026
- 0.7.1 (Oct 13): joining a world hosted on Windows no longer times out after 30 seconds, reconnecting after an IP change (Wi-Fi → cable) works again, Mod Browser shows a proper disabled Install button for mods that don't allow in-game downloads
- 0.7.2 (Oct 14): fixed a world crash that disconnected everyone (old goblin spawn beacon from Update 6 loading in a cave chunk), fixed a Linux crash with RocksDB chunk storage, Backpack Upgrade II craftable at the Goblin Tinkerer's Workbench
If you run a server on an older world, go straight to 0.7.2. Official notes.
Update 7 — Chapter I: Out of the Breach — October 12, 2026
After five weekly pre-release parts (Sep 3 – Oct 1) Chapter I went live:
- Goblin Breach: a temporary portal into a goblin-held fragment of Orbis that regenerates every time you enter, plus the new Guttering Hollows biome
- Deepworks, the first handcrafted dungeon, with the Elite Goblin Feastmaster and the multi-phase Gobliterator as final boss (there's a hidden hard mode)
- Runestones: 7 abilities and 8 modifiers, two abilities equipped at once, powered by Mana
- Goblin gadgets: Scrap Drill, Scrap Glider, Rocket Boots, Hookshot, Spyglass, Bangstick, Goblin Repair Kit
- Minigames from the main menu: Prop Hunt and Shuffle Jam (12 microgames)
- Melee about 15% faster, crossbows toned down, much higher durability, potion cooldowns
- French and Spanish added
For server owners: client and server must be on the same protocol build again, plugins need a rebuild (big chunk/block API removal), cubic worlds are saved in a new format older servers can't read, and the server now refuses to boot from inside the launcher folder (exit code 11). Details: Update 7 for server owners. Official notes · Modder notes.
Update 6 hotfixes — September 2026
- Sep 7: automatic port forwarding gives up less early, so fewer "automatic port forwarding is unavailable" messages
- Sep 10: client memory leak when joining worlds/switching instances fixed, plus a server leak where unloaded worlds stayed in memory
- Sep 14: random crash on Intel integrated graphics fixed
The Sep 10 server leak fix alone is worth updating for if your server's RAM crept up over days. Official notes.
Update 6 — August 27, 2026
After 13 weeks of pre-release testing:
- Spectator mode: dead players stay in the world and can follow survivors or fly freely
- Hardcore at world creation: Permadeath, Three Strikes, Nine Lives (shared pool), Soulbound
- In-game Mod Browser (and no paid mods in it, per Hypixel)
- Players can stand on and get pushed by entities with hard collision, so moving platforms are now a thing
- Creative tools: Color Tool, palette presets, selections up to 16 million blocks, Point Tool
- STUN/TURN networking: far fewer NAT connection failures (double NAT still doesn't work)
Heads-up for server owners: the protocol went from
hytale/2 to hytale/3, so servers and plugins have to be rebuilt, and the client now needs OpenGL 4.1. I wrote up the server side in more detail in Update 6 for server owners. Official notes.Chapter 1 announced — July 16, 2026
Hypixel laid out Chapter 1: the first handcrafted dungeon with multi-phase bosses, a goblin faction, goblin gadgets, carryable objects, rune abilities and world events like the Goblin Breach. The rough timing given was "within 2–3 months" for Chapter 1 and minigames, with the crafting rework moved to Chapter 2. Official post.
Update 5 hotfix — v0.5.7 (May 27, 2026)
Security fix for a PNG image vulnerability between client and server. If you're still somehow on an older 0.5 server, update.
Update 5 — v0.5.0 (May 26, 2026)
The big one so far. Headline features:
- In-game Community Server Discovery browser — find and join servers from inside the game
- First-iteration controller support
- Trigger Volume Tool for creators
- Over an hour of new music with audio occlusion
- Social sidebar and friends list
Server Discovery matters if you run a server — it's a new front door to get found. Official notes.
Update 4 — late March 2026 (~10 weeks in)
- 500+ new blocks
- Proximity voice chat
- Emote wheel
- 7 new hairstyles
- The Revolve creative tool
Update 3 — February 17, 2026
Four weeks into EA. Content additions plus a wave of fixes and quality-of-life changes.
Update 2 — late January 2026
- Avatar cosmetics: masks, blindfolds, mouth options
- Mining progression overhaul
- Broad balance and QoL improvements
Update 1 — January 2026
The first post-launch update: new content alongside fixes and QoL.
Early Access launch — January 13, 2026
Hytale went into Early Access. The build that launched is an older, skeletal state of the game — half the planned content (Adventure Mode, most of the world-gen rework) was still to come.
What's next
With Chapter I out, Hypixel is talking in chapters now. Announced so far: a Minigames tab in the Mod Browser for local or closed-group play and a creator framework for minigames. The crafting rework is pencilled in for Chapter 2. Expect the same rhythm as before: pre-release parts first, then a stable release.
Bookmark this — I'll keep it updated. Official source is always hytale.com/news. Shout in the thread if I've missed one.
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